Post by flameout on May 2, 2007 1:31:03 GMT -5
HP: 403
Atk: 366
Def: 318
Speed: 220
Sp. Atk: 288
Sp. Def: 298
Standardish Tyranitar:
Tyranitar (M) @ Leftovers
- Rock Slide
- Earthquake/Dynamicpunch
- Fire Blast/Surf
- Crunch/Pursuit
This thing....only Suicune/Blastoise really switch in on this without having a bad day. Use Dynamicpunch if feeling lucky (and if Snorlax really bugs you that much), just know that you'll be kind of handicapped vs. Nido/Raikou. Fire Blast is preferred, so you can do something of use vs. Skarm/Curselix, though Surf lets you ohko Rhydon, which is always nice. The last move depends on your prediction and if you can scare your opponent enough.
CurseTar:
@leftovers
- Curse
- Rock Slide
- Roar
- Earthquake/Crunch
I think ViL once ran a set like this w/ Crunch as the 4th move and Rest over Roar, but anyways. Operates somewhat like Rhydon, except he isnt ohkoed by water attacks, and can hit a bit harder sooner.
Other options:
Ancientpower, Ice Beam, Thunderbolt
These are more specialty than anything else. AP is if you're a haxy bastard, Ice Beam if you're having Nite problems, and Tbolt if you're not having much luck with Suicune.
Opinion:
Another excellent cleaner with near-uber stats (shame about that speed). It learns enough of the right moves to be highly effective, and it can cover its own weaknesses rather well. Highly recommended if you want to break stall. Just watch out for status if you arent belling.
Counters:
Suicune and Toise come in on all of Tar's main attacks and scare it away. Curse Skarm can counter Cursetar pretty well, and Machamp can come in on most of Tar's attacks and CC it to hell.
Atk: 366
Def: 318
Speed: 220
Sp. Atk: 288
Sp. Def: 298
Standardish Tyranitar:
Tyranitar (M) @ Leftovers
- Rock Slide
- Earthquake/Dynamicpunch
- Fire Blast/Surf
- Crunch/Pursuit
This thing....only Suicune/Blastoise really switch in on this without having a bad day. Use Dynamicpunch if feeling lucky (and if Snorlax really bugs you that much), just know that you'll be kind of handicapped vs. Nido/Raikou. Fire Blast is preferred, so you can do something of use vs. Skarm/Curselix, though Surf lets you ohko Rhydon, which is always nice. The last move depends on your prediction and if you can scare your opponent enough.
CurseTar:
@leftovers
- Curse
- Rock Slide
- Roar
- Earthquake/Crunch
I think ViL once ran a set like this w/ Crunch as the 4th move and Rest over Roar, but anyways. Operates somewhat like Rhydon, except he isnt ohkoed by water attacks, and can hit a bit harder sooner.
Other options:
Ancientpower, Ice Beam, Thunderbolt
These are more specialty than anything else. AP is if you're a haxy bastard, Ice Beam if you're having Nite problems, and Tbolt if you're not having much luck with Suicune.
Opinion:
Another excellent cleaner with near-uber stats (shame about that speed). It learns enough of the right moves to be highly effective, and it can cover its own weaknesses rather well. Highly recommended if you want to break stall. Just watch out for status if you arent belling.
Counters:
Suicune and Toise come in on all of Tar's main attacks and scare it away. Curse Skarm can counter Cursetar pretty well, and Machamp can come in on most of Tar's attacks and CC it to hell.